Package <Unnamed>

Class Summary
constructHull ConstructHull using the Incremental Algorithm (O'Rourke, p.
delaunayN2 Delaunay Triangulation in 2D in O(n^2) time (O'Rourke, p.
delaunayN4 Delaunay Triangulation in 2D in O(n^4) time.
Edge Edge element used to construct 3D polyhedra, in the spririt of O'Rourke, _Computational Geometry in C_.
Face Triangular face used to construct 3D polyhedra, in the spririt of O'Rourke, _Computational Geometry in C_
generate2Ddata  
generateData  
graham Graham Scan, (O'Rourke, p.
Point An n-dimensional geometric point, with convenience methods for those who prefer to live in 2-, 3-, or 4-D space and several static methods dealing with small numbers of Points (in 2D, plus 1 method for 3D).
Polygon<PointType extends Point> A LinkedList of Points
testArea Exercise areaPoly2 (O'Rourke, p.
TriangleMesh An n-D triangular mesh of Points.
triangulatePolygon Triangulate, (O'Rourke, p.
Vector An n-dimensional vector, with convenience methods for those who prefer to live in 2-, 3-, and 4-D space.
Vertex A 3-dimensioal vertex used to construct polyhedra in the spirit of O'Rourke, _Computational Geometry in C_.
VRML Methods to construct a VRML .wrl file to visualize meshes using Balls and Sticks.