CS109 - Fluency in Information Technology - Lab Assignments
Fall 2006
Introduction to the Labs
Chapter 1: Terms of Endearment
Chapter 2: What the Digerati Know
Chapter 3: Making the Connection
Chapter 4: Marking Up with HTML
Chapter 5: Searching for Truth
Chapter 6: Searching for Guineq Pig B
Chapter 7: To Err is Human
Chapter 8: Bits and the "WHY' of Bytes
Chapter 9: Following Instructions
Chapter 10: What's the Plan?
Chapter 11: Light, Sound, Magic
Chapter 12: Computers in Polite Society
Chapter 13: Fill-in-the-Blank Computing
Chapter 14: Getting to First Base
Chapter 15: Table with a View
Chapter 16: HAI! Adventure Database Design
Chapter 17: Shh, it's a Secret
Chapter 18: Get with the Program
Chapter 19: The Bean Counter
Chapter 20: Thinking Big
Chapter 21: Once is Not Enough
Chapter 22: The Smooth Motion
Chapter 23: Computers Can Do Almost {Everything, Nothing}
Chapter 24: A Fluency Summary
Kenneth Sloan
Last Modified: 16 January 2006