CS109 - Fluency in Information Technology - Lab Assignments

Fall 2006

Introduction to the Labs

Chapter 1: Terms of Endearment

Chapter 2: What the Digerati Know

Chapter 3: Making the Connection

Chapter 4: Marking Up with HTML

Chapter 5: Searching for Truth

Chapter 6: Searching for Guineq Pig B

Chapter 7: To Err is Human

Chapter 8: Bits and the "WHY' of Bytes

Chapter 9: Following Instructions

Chapter 10: What's the Plan?

Chapter 11: Light, Sound, Magic

Chapter 12: Computers in Polite Society

Chapter 13: Fill-in-the-Blank Computing

Chapter 14: Getting to First Base

Chapter 15: Table with a View

Chapter 16: HAI! Adventure Database Design

Chapter 17: Shh, it's a Secret

Chapter 18: Get with the Program

Chapter 19: The Bean Counter

Chapter 20: Thinking Big

Chapter 21: Once is Not Enough

Chapter 22: The Smooth Motion

Chapter 23: Computers Can Do Almost {Everything, Nothing}

Chapter 24: A Fluency Summary


Kenneth Sloan Kenneth Sloan
Last Modified: 16 January 2006